import 'package:alice/alice.dart'; import 'package:flutter/material.dart'; class CustomAlice { static final Alice _aliceCore = Alice(showNotification: false, showInspectorOnShake: true); static Alice setAndGetAlice(GlobalKey? navigatorKey) { _aliceCore.setNavigatorKey(navigatorKey!); return _aliceCore; } static void showScreen() { _aliceCore.showInspector(); } static void showAliceOverlay(BuildContext context) async { final OverlayState? overlayState = Overlay.of(context); final OverlayEntry overlayEntry = OverlayEntry( builder: (BuildContext context) => Positioned( bottom: 0.0, right: 0.0, child: GestureDetector( onTap: () { _aliceCore.showInspector(); }, child: const CircleAvatar( radius: 10.0, backgroundColor: Colors.blue, child: Text("A"), ), ), )); overlayState!.insert(overlayEntry); await Future.delayed(const Duration(days: 365)); overlayEntry.remove(); } }